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Palit GeForce RTX 5080 GameRock OC 16GB
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Palit GeForce RTX 5080 GameRock OC 16GB

Grafikkarte Palit GeForce RTX 5080 GameRock OC 16GB, Spezifikationen und Benchmarks

Eine detaillierte Übersicht über die Grafikkarte Palit GeForce RTX 5080 GameRock OC 16GB, deren Produktionsdatum im begann. Hier werden alle technischen Spezifikationen sowie Leistungsergebnisse in Form von Schätzungen moderner Benchmarks präsentiert. Starttaktfrequenz 2295 MHz. Die Grafikkarte unterstützt GDDR7 und hält 16 GB Videospeicher an Bord. Die TDP beträgt {{Watt}}. Wir empfehlen, die GPU mit anderen Modellen auf unserer Website zu vergleichen, um die beste Leistung zu ermitteln.

Specifications

Technische Daten
GPU
  • Based on
    NVIDIA GeForce RTX 5080
  • Board Manufacturer
    Palit
  • Board Model
    Palit GeForce RTX 5080 GameRock OC 16GB
  • Board SKU
    NE75080T19T2-GB2030G
  • CUDA Cores
    10752
  • GPU Chip
    NVIDIA GeForce RTX 5080
Speicher
  • Memory Bandwidth
    960 GB/s
  • Memory Bus
    256 bit
  • Memory Data Rate
    30 Gbps
  • Speichergröße
    16 GB
  • Speicher Typ
    GDDR7
Taktfrequenz
  • Maximale Frequenz
    2730 MHz
  • Graphics Clock
    2295 MHz
Energieverbrauch
  • System Power Supply
    850 W (PSU recommendation)
  • Total Board Power
    360 W
Konnektivität
  • DisplayPort Version
    DP2.1b x 3
  • HDMI Version
    HDMI 2.1b
  • PCIe Interface
    PCI-E 5.0
  • Power Connectors
    16-pin x1
Abmessungen
  • Abmessungen
    331.9 x 150 x 70.4 mm
  • Slot Size
    3.5 slot
Positionen in allen Ranglisten

Gemeinsame Standpunkte Palit GeForce RTX 5080 GameRock OC 16GB GPU in gängigen Benchmarks, zum Vergleich mit anderen Modellen.

No data

Benchmarks (tests)

Leistungstests GPU

Published results: 26

Game frame rates

Each row uses one game, resolution, test suite and graphics mode.

Test and settingsPalit GeForce RTX 5080 GameRock OC 16GB
ComputerBase GPU suite 2026 / Alan Wake 2 / 2560x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 93.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 2560x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 79.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3440x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 80.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3440x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 65.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3840x2160 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 64.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3840x2160 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 48 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 2560x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 112.2 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 2560x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 87.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3440x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 96.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3440x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 73.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3840x2160 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 77.2 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3840x2160 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 56.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
More tests: 12
Test and settingsPalit GeForce RTX 5080 GameRock OC 16GB
ComputerBase GPU suite 2026 / ARC Raiders / 2560x1440 / Episch-Preset / DLSS/FSR Native / RT off 145.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 2560x1440 / Episch-Preset / DLSS/FSR Native / RT on 126.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3440x1440 / Episch-Preset / DLSS/FSR Native / RT off 120.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3440x1440 / Episch-Preset / DLSS/FSR Native / RT on 107 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3840x2160 / Episch-Preset / DLSS/FSR Native / RT off 84.9 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3840x2160 / Episch-Preset / DLSS/FSR Native / RT on 77.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 2560x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 74.1 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 2560x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 58.7 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3440x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 76.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3440x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 62.2 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3840x2160 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 64.9 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3840x2160 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 47.7 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21

3DMark graphics tests

Each row is a separate graphics subtest. Scores are not game FPS.

Test and settingsPalit GeForce RTX 5080 GameRock OC 16GB
3DMark – Time Spy — Graphics Score / DirectX 12 31987 points Base GPU test: Nvidia GeForce RTX 5080 VRAM: 16 GBTest CPU: AMD Ryzen 9 7950X3DOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported
3DMark – Steel Nomad — Steel Nomad Score / DirectX 12 8094 points Base GPU test: Nvidia GeForce RTX 5080 VRAM: 16 GBOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported

A base GPU test is a reference for cards using that GPU and the same memory capacity. Board overclocking, cooling and power limits can change the result.

Comparable benchmark results are required to suggest performance alternatives.

*

Base Clock is the base GPU frequency stated by the manufacturer for this model.

Boost Clock describes automatic frequency increases. Actual clock speed varies with workload, temperature and power limits; it is not a guarantee of manual overclocking.

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Palit GeForce RTX 5080 GameRock OC 16GB

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