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NVIDIA GeForce RTX 5080
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已发布
2025-01-30
NVIDIA GeForce RTX 5080

图形卡 NVIDIA GeForce RTX 5080, 规格和基准

视频卡 NVIDIA GeForce RTX 5080 的详细概述,其生产日期始于 2025-01-30。 此处提供了所有技术规范,以及以现代基准测试的估计形式提供的性能结果。 起始时钟频率2.30 GHz。 显卡支持 GDDR7 并在板载 16 GB 视频内存。 TDP 为 360 W。我们建议将GPU与我们网站上的其他型号进行比较,以确定最佳性能。

规格

技术数据
GPU
  • 建筑学
    Blackwell
  • 基于
    NVIDIA GeForce RTX 5080
  • CUDA Cores
    10752
  • 着色器
    10752
记忆
  • Memory Bandwidth
    960 GB/s
  • Memory Bus
    256 bit
  • 内存大小
    16 GB
  • 存储器类型
    GDDR7
时钟频率
  • 基准频率
    2300 MHz
  • 最大频率
    2620 MHz
能源消耗
  • Maximum GPU Temperature
    88 °C
  • System Power Supply
    850 W (System power requirement)
  • TDP
    360 W
连接性
  • PCIe Interface
    5.0
支持的视频编解码器
  • AV1
    Decode / Encode
所有排名中的位置

共同立场 NVIDIA GeForce RTX 5080 在流行的基准测试中的GPU,用于与其他模型进行比较.

No data

基准

性能测试 GPU

Published results: 41

Blender Cycles

Each row uses one Blender version, operating system and compute backend.

Test and settingsNVIDIA GeForce RTX 5080
Blender 4.2.0 / OPTIX / Windows 8864.895643 samples/min Submissions: 22
Blender 4.3.0 / OPTIX / Linux 9352.995968 samples/min Submissions: 5
Blender 4.3.0 / OPTIX / Windows 9022.608874 samples/min Submissions: 277
Blender 4.4.0 / OPTIX / Linux 9497.87928 samples/min Submissions: 30
Blender 4.4.0 / OPTIX / Windows 9158.232292 samples/min Submissions: 1121
Blender 4.5.0 / OPTIX / Linux 9484.177891 samples/min Submissions: 113
Blender 4.5.0 / OPTIX / Windows 9103.297355 samples/min Submissions: 1318
Blender 5.0.0 / OPTIX / Linux 9786.491781 samples/min Submissions: 6
Blender 5.0.0 / OPTIX / Windows 8704.05953 samples/min Submissions: 55
Blender 5.1.0 / OPTIX / Linux 9879.284115 samples/min Submissions: 15
Blender 5.1.0 / OPTIX / Windows 9344.011166 samples/min Submissions: 99
Blender 5.1.1 / OPTIX / Linux 9752.444253 samples/min Submissions: 44
More tests: 3
Test and settingsNVIDIA GeForce RTX 5080
Blender 5.1.1 / OPTIX / Windows 9243.346191 samples/min Submissions: 338
Blender 5.2.0 / OPTIX / Linux 9648.802393 samples/min Submissions: 26
Blender 5.2.0 / OPTIX / Windows 9122.556759 samples/min Submissions: 303

Game frame rates

Each row uses one game, resolution, test suite and graphics mode.

Test and settingsNVIDIA GeForce RTX 5080
ComputerBase GPU suite 2026 / Alan Wake 2 / 2560x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 93.4 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 2560x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 79.8 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3440x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 80.4 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3440x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 65.8 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3840x2160 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 64.6 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3840x2160 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 48 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 2560x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 112.2 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 2560x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 87.6 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3440x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 96.4 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3440x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 73.8 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3840x2160 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 77.2 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3840x2160 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 56.8 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
More tests: 12
Test and settingsNVIDIA GeForce RTX 5080
ComputerBase GPU suite 2026 / ARC Raiders / 2560x1440 / Episch-Preset / DLSS/FSR Native / RT off 145.4 FPS Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 2560x1440 / Episch-Preset / DLSS/FSR Native / RT on 126.4 FPS Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3440x1440 / Episch-Preset / DLSS/FSR Native / RT off 120.4 FPS Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3440x1440 / Episch-Preset / DLSS/FSR Native / RT on 107 FPS Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3840x2160 / Episch-Preset / DLSS/FSR Native / RT off 84.9 FPS Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3840x2160 / Episch-Preset / DLSS/FSR Native / RT on 77.6 FPS Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 2560x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 74.1 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 2560x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 58.7 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3440x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 76.6 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3440x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 62.2 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3840x2160 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 64.9 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3840x2160 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 47.7 FPS Rendering: DLSS 4.0 QualityDriver: 596.21

3DMark graphics tests

Each row is a separate graphics subtest. Scores are not game FPS.

Test and settingsNVIDIA GeForce RTX 5080
3DMark – Time Spy — Graphics Score / DirectX 12 31987 points Base GPU test: Nvidia GeForce RTX 5080 VRAM: 16 GBTest CPU: AMD Ryzen 9 7950X3DOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported
3DMark – Steel Nomad — Steel Nomad Score / DirectX 12 8094 points Base GPU test: Nvidia GeForce RTX 5080 VRAM: 16 GBOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported

A base GPU test is a reference for cards using that GPU and the same memory capacity. Board overclocking, cooling and power limits can change the result.

Results with primary test sources

Published measurements are separate from the archived index. Incomplete conditions and unknown run counts do not support ranking positions or calculated performance differences.

TestResultReported conditions
The Witcher 3: Wild Hunt - Remastered / 1440p / Ultra / Native 122 FPS Test CPU: AMD Ryzen 7 9800X3D
System RAM: 32 GB DDR5-6000
Specific partner board and exact game build unreported.
The Witcher 3: Wild Hunt - Remastered / 4K / Ultra / Native 66 FPS Test CPU: AMD Ryzen 7 9800X3D
System RAM: 32 GB DDR5-6000
Specific partner board and exact game build unreported.

Comparable benchmark results are required to suggest performance alternatives.

*

Base Clock is the base GPU frequency stated by the manufacturer for this model.

Boost Clock describes automatic frequency increases. Actual clock speed varies with workload, temperature and power limits; it is not a guarantee of manual overclocking.

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NVIDIA GeForce RTX 5080

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