产品系列示意图。
共同立场 NVIDIA GeForce RTX 5060 在流行的基准测试中的GPU,用于与其他模型进行比较.
No dataBoard specifications and benchmark results are specific to each version.
Palit GeForce RTX 5060 Dual 8GBPalit · 8 GB
Palit GeForce RTX 5060 Dual OC 8GBPalit · 8 GB
Palit GeForce RTX 5060 Infinity 2 OC 8GBPalit · 8 GB
Palit GeForce RTX 5060 Infinity 2 OC V1 8GBPalit · 8 GB
Palit GeForce RTX 5060 Infinity 3 8GBPalit · 8 GB
Palit GeForce RTX 5060 Infinity 3 OC 8GBPalit · 8 GB
Palit GeForce RTX 5060 White OC 8GBPalit · 8 GB
Published results: 35
Each row uses one Blender version, operating system and compute backend.
| Test and settings | NVIDIA GeForce RTX 5060 |
|---|---|
| Blender 4.3.0 / OPTIX / Windows | 3645.875391 samples/min Submissions: 9 |
| Blender 4.4.0 / OPTIX / Linux | 3920.254396 samples/min Submissions: 40 |
| Blender 4.4.0 / OPTIX / Windows | 3687.11199 samples/min Submissions: 76 |
| Blender 4.5.0 / OPTIX / Linux | 3870.246946 samples/min Submissions: 29 |
| Blender 4.5.0 / OPTIX / Windows | 3669.456605 samples/min Submissions: 343 |
| Blender 5.0.0 / OPTIX / Windows | 3472.028295 samples/min Submissions: 16 |
| Blender 5.1.0 / OPTIX / Windows | 3722.441712 samples/min Submissions: 30 |
| Blender 5.1.1 / OPTIX / Linux | 3942.246238 samples/min Submissions: 10 |
| Blender 5.1.1 / OPTIX / Windows | 3726.589019 samples/min Submissions: 94 |
| Blender 5.2.0 / OPTIX / Windows | 3634.596993 samples/min Submissions: 78 |
Each row is a separate graphics subtest. Scores are not game FPS.
| Test and settings | NVIDIA GeForce RTX 5060 |
|---|---|
| 3DMark – Time Spy — Graphics Score / DirectX 12 | 13620 points Base GPU test: Nvidia GeForce RTX 5060 VRAM: 8 GBTest CPU: AMD Ryzen 9 7950X3DOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported |
| 3DMark – Steel Nomad — Steel Nomad Score / DirectX 12 | 3127 points Base GPU test: Nvidia GeForce RTX 5060 VRAM: 8 GBOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported |
Each row uses one game, resolution, test suite and graphics mode.
| Test and settings | NVIDIA GeForce RTX 5060 |
|---|---|
| Budget GPU suite 2026 / Alan Wake 2 / 1920x1080 / Mittel-Preset / DLSS/FSR Quality / RT off | 77.1 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Anno 117 / 1920x1080 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off | 67.4 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / ARC Raiders / 1920x1080 / Episch-Preset / DLSS/FSR Quality / RT off | 134.1 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Assassin's Creed Shadows / 1920x1080 / Hoch-Preset / DLSS/FSR Quality / RT off | 66.2 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Battlefield 6 / 1920x1080 / Hemmungslos-Preset / DLSS/FSR Quality | 86.6 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Borderlands 4 / 1920x1080 / Sehr-Hoch-Preset / DLSS/FSR Quality | 85.2 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Call of Duty: Black Ops 7 / 1920x1080 / Extrem-Preset / DLSS/FSR Quality / RT off | 126.2 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Crimson Desert / 1920x1080 / Filmisch-Preset / DLSS/FSR Quality / RT on | 79.4 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Cyberpunk 2077 / 1920x1080 / Ultra-Preset / DLSS/FSR Quality / RT off | 108.3 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Death Stranding 2 / 1920x1080 / Sehr-Hoch-Preset / DLSS/FSR Quality / RT off | 69.9 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Doom: The Dark Ages / 1920x1080 / Ultra-Albtraum-Preset / DLSS/FSR Quality / RT on | 49.7 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / F1 25 / 1920x1080 / Ultrahoch-Preset, VRS Aus / DLSS/FSR Quality / RT off | 124.8 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Test and settings | NVIDIA GeForce RTX 5060 |
|---|---|
| Budget GPU suite 2026 / Hogwarts Legacy / 1920x1080 / Ultra-Preset / DLSS/FSR Quality / RT off | 85.6 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Indiana Jones und der große Kreis / 1920x1080 / Hyper-Preset, Texturen Mittel für 8 GB! / DLSS/FSR Quality / RT on | 55.7 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Kingdom Come: Deliverance 2 / 1920x1080 / Ultra-Preset-Preset / DLSS/FSR Quality | 76.6 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Mafia: The Old Country / 1920x1080 / Hoch-Preset / DLSS/FSR Quality | 76.1 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Pragmata / 1920x1080 / Quality-Preset, sämtliche Grafikdetails maximiert / DLSS/FSR Quality / RT off | 103.1 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Resident Evil Requiem / 1920x1080 / Maximal-Preset, Haarsträhnen Ein / DLSS/FSR Quality / RT off | 123.4 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Star Wars Outlaws / 1920x1080 / Ultra-Preset, RTXDL Aus / DLSS/FSR Quality / RT on | 65.5 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / The Elder Scrolls IV: Oblivion / 1920x1080 / Hoch-Preset-Preset / DLSS/FSR Quality / RT off | 76.2 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / The Last of Us Part II / 1920x1080 / Sehr-Hoch-Preset, 16×AF / DLSS/FSR Quality | 73.3 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / The Outer Worlds 2 / 1920x1080 / Hoch-Preset / DLSS/FSR Quality / RT off | 74.5 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
| Budget GPU suite 2026 / Warhammer 40k: Space Marine 2 / 1920x1080 / Ultra-Preset / DLSS/FSR Quality | 104.6 FPS Base GPU test: GeForce RTX 5060 (8 GB) VRAM: 8 GBTest CPU: AMD Ryzen 7 9800X3DSystem RAM: 48 GB DDR5-6000 30-38-38-96OS: Windows 11 25H2Rendering: DLSS/FSR QualityDriver: 596.21Resizable BAR: enabledHVCI: enabledVBS: enabled |
A base GPU test is a reference for cards using that GPU and the same memory capacity. Board overclocking, cooling and power limits can change the result.
Comparable benchmark results are required to suggest performance alternatives.
*
Base Clock is the base GPU frequency stated by the manufacturer for this model.
Boost Clock describes automatic frequency increases. Actual clock speed varies with workload, temperature and power limits; it is not a guarantee of manual overclocking.