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NVIDIA GeForce RTX 5070
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Wydany
2025-03-05
NVIDIA GeForce RTX 5070

Karta graficzna NVIDIA GeForce RTX 5070, specyfikacje i wzorce

Szczegółowy przegląd karty wideo NVIDIA GeForce RTX 5070, której data produkcji rozpoczęła się 2025-03-05. Przedstawione są tutaj wszystkie specyfikacje techniczne, a także wyniki wydajności w postaci szacunków z nowoczesnych benchmarków. Początkowa częstotliwość zegara 2.33 GHz. Karta wideo obsługuje GDDR7 i posiada na pokładzie pamięć wideo 12 GB. TDP wynosi 250 W. Zalecamy porównanie GPU z innymi modelami na naszej stronie internetowej w celu określenia najlepszej wydajności.

Specyfikacje

Dane techniczne
GPU
  • Architektura
    Blackwell
  • Na podstawie
    NVIDIA GeForce RTX 5070
  • CUDA Cores
    6144
  • Shader
    6144
Pamięć
  • Memory Bandwidth
    672 GB/s
  • Memory Bus
    192 bit
  • Rozmiar pamięci
    12 GB
  • Typ pamięci
    GDDR7
Częstotliwość zegara
  • Częstotliwość podstawowa
    2330 MHz
  • Maksymalna częstotliwość
    2510 MHz
Zużycie energii
  • Maximum GPU Temperature
    85 °C
  • System Power Supply
    650 W (System power requirement)
  • TDP
    250 W
Łączność
  • PCIe Interface
    5.0
Obsługiwane kodeki wideo
  • AV1
    Decode / Encode
Pozycje we wszystkich rankingach

Wspólne stanowiska NVIDIA GeForce RTX 5070 GPU w popularnych benchmarkach, dla porównania z innymi modelami.

No data

Benchmarki

Badania eksploatacyjne GPU

Published results: 40

Blender Cycles

Each row uses one Blender version, operating system and compute backend.

Test and settingsNVIDIA GeForce RTX 5070
Blender 4.2.0 / OPTIX / Windows 6064.893658 samples/min Submissions: 9
Blender 4.3.0 / OPTIX / Windows 6082.558299 samples/min Submissions: 35
Blender 4.4.0 / OPTIX / Linux 6599.280337 samples/min Submissions: 31
Blender 4.4.0 / OPTIX / Windows 6161.53544 samples/min Submissions: 405
Blender 4.5.0 / OPTIX / Linux 6583.233133 samples/min Submissions: 71
Blender 4.5.0 / OPTIX / Windows 6156.449706 samples/min Submissions: 843
Blender 5.0.0 / OPTIX / Linux 5988.180084 samples/min Submissions: 6
Blender 5.0.0 / OPTIX / Windows 5621.534179 samples/min Submissions: 31
Blender 5.1.0 / OPTIX / Linux 6440.817851 samples/min Submissions: 7
Blender 5.1.0 / OPTIX / Windows 5879.888246 samples/min Submissions: 85
Blender 5.1.1 / OPTIX / Linux 6377.213977 samples/min Submissions: 36
Blender 5.1.1 / OPTIX / Windows 5932.112448 samples/min Submissions: 226
More tests: 2
Test and settingsNVIDIA GeForce RTX 5070
Blender 5.2.0 / OPTIX / Linux 6112.28323 samples/min Submissions: 13
Blender 5.2.0 / OPTIX / Windows 5766.934168 samples/min Submissions: 143

Game frame rates

Each row uses one game, resolution, test suite and graphics mode.

Test and settingsNVIDIA GeForce RTX 5070
ComputerBase GPU suite 2026 / Alan Wake 2 / 2560x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 65.3 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 2560x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 55.2 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3440x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 54.7 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3440x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 44.8 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3840x2160 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 41.1 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3840x2160 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 32.2 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 2560x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 82.5 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 2560x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 63.8 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3440x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 71.3 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3440x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 54.6 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3840x2160 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 51.9 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3840x2160 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 38.5 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
More tests: 12
Test and settingsNVIDIA GeForce RTX 5070
ComputerBase GPU suite 2026 / ARC Raiders / 2560x1440 / Episch-Preset / DLSS/FSR Native / RT off 107.3 FPS Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 2560x1440 / Episch-Preset / DLSS/FSR Native / RT on 92.3 FPS Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3440x1440 / Episch-Preset / DLSS/FSR Native / RT off 86.2 FPS Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3440x1440 / Episch-Preset / DLSS/FSR Native / RT on 76.7 FPS Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3840x2160 / Episch-Preset / DLSS/FSR Native / RT off 57.3 FPS Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3840x2160 / Episch-Preset / DLSS/FSR Native / RT on 51.9 FPS Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 2560x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 59 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 2560x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 47 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3440x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 53.5 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3440x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 41.9 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3840x2160 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 47.4 FPS Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3840x2160 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 34.9 FPS Rendering: DLSS 4.0 QualityDriver: 596.21

3DMark graphics tests

Each row is a separate graphics subtest. Scores are not game FPS.

Test and settingsNVIDIA GeForce RTX 5070
3DMark – Time Spy — Graphics Score / DirectX 12 22267 points Base GPU test: Nvidia GeForce RTX 5070 VRAM: 12 GBTest CPU: AMD Ryzen 9 7950X3DOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported
3DMark – Steel Nomad — Steel Nomad Score / DirectX 12 4838 points Base GPU test: Nvidia GeForce RTX 5070 VRAM: 12 GBOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported

A base GPU test is a reference for cards using that GPU and the same memory capacity. Board overclocking, cooling and power limits can change the result.

Comparable benchmark results are required to suggest performance alternatives.

*

Base Clock is the base GPU frequency stated by the manufacturer for this model.

Boost Clock describes automatic frequency increases. Actual clock speed varies with workload, temperature and power limits; it is not a guarantee of manual overclocking.

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NVIDIA GeForce RTX 5070

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