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Palit GeForce RTX 5080 Infinity 3 OC 16GB
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Palit GeForce RTX 5080 Infinity 3 OC 16GB

Scheda grafica Palit GeForce RTX 5080 Infinity 3 OC 16GB, specifiche e parametri di riferimento

Una panoramica dettagliata della scheda video Palit GeForce RTX 5080 Infinity 3 OC 16GB, la cui data di produzione è iniziata in . Tutte le specifiche tecniche sono presentate qui, così come i risultati delle prestazioni sotto forma di stime da benchmark moderni. Frequenza di clock iniziale 2295 MHz. La scheda video supporta GDDR7 e contiene 16 GB memoria video a bordo. Il TDP è . Si consiglia di confrontare la GPU con altri modelli presenti sul nostro sito web per determinare le prestazioni migliori.

Specifiche

Dati tecnici
GPU
  • Basato su
    NVIDIA GeForce RTX 5080
  • Board Manufacturer
    Palit
  • Board Model
    Palit GeForce RTX 5080 Infinity 3 OC 16GB
  • Board SKU
    NE75080U19T2-GB2035S
  • CUDA Cores
    10752
  • Chip GPU
    NVIDIA GeForce RTX 5080
Memoria
  • Memory Bandwidth
    960 GB/s
  • Memory Bus
    256 bit
  • Memory Data Rate
    30 Gbps
  • Dimensione della memoria
    16 GB
  • Tipo di memoria
    GDDR7
Frequenza di clock
  • Frequenza massima
    2625 MHz
  • Graphics Clock
    2295 MHz
Consumo di energia
  • System Power Supply
    850 W (PSU recommendation)
  • Total Board Power
    360 W
Connettività
  • DisplayPort Version
    DP2.1b x 3
  • HDMI Version
    HDMI 2.1b
  • PCIe Interface
    PCI-E 5.0
  • Power Connectors
    16-pin x1
Dimensioni
  • Dimensioni
    331.9 x 127.1 x 56.8 mm
  • Slot Size
    2.8 slot
Posizioni in tutte le classifiche

Posizioni comuni Palit GeForce RTX 5080 Infinity 3 OC 16GB GPU in benchmark popolari, per un confronto con altri modelli.

No data

Benchmark (test)

Test di performance GPU

Published results: 26

Game frame rates

Each row uses one game, resolution, test suite and graphics mode.

Test and settingsPalit GeForce RTX 5080 Infinity 3 OC 16GB
ComputerBase GPU suite 2026 / Alan Wake 2 / 2560x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 93.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 2560x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 79.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3440x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 80.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3440x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 65.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3840x2160 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 64.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3840x2160 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 48 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 2560x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 112.2 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 2560x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 87.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3440x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 96.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3440x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 73.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3840x2160 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 77.2 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3840x2160 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 56.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
More tests: 12
Test and settingsPalit GeForce RTX 5080 Infinity 3 OC 16GB
ComputerBase GPU suite 2026 / ARC Raiders / 2560x1440 / Episch-Preset / DLSS/FSR Native / RT off 145.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 2560x1440 / Episch-Preset / DLSS/FSR Native / RT on 126.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3440x1440 / Episch-Preset / DLSS/FSR Native / RT off 120.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3440x1440 / Episch-Preset / DLSS/FSR Native / RT on 107 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3840x2160 / Episch-Preset / DLSS/FSR Native / RT off 84.9 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3840x2160 / Episch-Preset / DLSS/FSR Native / RT on 77.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 2560x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 74.1 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 2560x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 58.7 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3440x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 76.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3440x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 62.2 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3840x2160 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 64.9 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3840x2160 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 47.7 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21

3DMark graphics tests

Each row is a separate graphics subtest. Scores are not game FPS.

Test and settingsPalit GeForce RTX 5080 Infinity 3 OC 16GB
3DMark – Time Spy — Graphics Score / DirectX 12 31987 points Base GPU test: Nvidia GeForce RTX 5080 VRAM: 16 GBTest CPU: AMD Ryzen 9 7950X3DOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported
3DMark – Steel Nomad — Steel Nomad Score / DirectX 12 8094 points Base GPU test: Nvidia GeForce RTX 5080 VRAM: 16 GBOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported

A base GPU test is a reference for cards using that GPU and the same memory capacity. Board overclocking, cooling and power limits can change the result.

Comparable benchmark results are required to suggest performance alternatives.

*

Base Clock is the base GPU frequency stated by the manufacturer for this model.

Boost Clock describes automatic frequency increases. Actual clock speed varies with workload, temperature and power limits; it is not a guarantee of manual overclocking.

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Palit GeForce RTX 5080 Infinity 3 OC 16GB

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