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Palit GeForce GTX 1650 SUPER StormX OC
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Rilasciato
Q4/2019
Palit GeForce GTX 1650 SUPER StormX OC

Scheda grafica Palit GeForce GTX 1650 SUPER StormX OC, specifiche e parametri di riferimento

2484 posto nella classifica generale Schede grafiche (GPU)!
Una panoramica dettagliata della scheda video Palit GeForce GTX 1650 SUPER StormX OC, la cui data di produzione è iniziata in Q4/2019. Tutte le specifiche tecniche sono presentate qui, così come i risultati delle prestazioni sotto forma di stime da benchmark moderni. Frequenza di clock iniziale 1.530 GHz. La scheda video supporta GDDR6 e contiene 4 GB memoria video a bordo. Il TDP è 100 W. Si consiglia di confrontare la GPU con altri modelli presenti sul nostro sito web per determinare le prestazioni migliori.

Specifiche

Dati tecnici
GPU
  • Basato su
    NVIDIA GeForce GTX 1650 SUPER
  • Execution Units
    20
  • Chip GPU
    TU116-250-KA-A1
  • Unità di uscita del rendering
    32
  • Shader
    1280
  • Unità di texture
    80
Memoria
  • Memory Bandwidth
    192 GB/s
  • Memory Bus
    128 bit
  • Dimensione della memoria
    4 GB
  • Memory Speed (legacy frequency label)
    1500 MHz
  • Tipo di memoria
    GDDR6
Frequenza di clock
  • Frequenza di base
    1530 MHz
  • Frequenza massima
    1770 MHz + 3%
  • Game Clock
    —
  • Overclock
    Sì
Consumo di energia
  • Maximum Junction Temperature
    —
  • TDP
    100 W
  • TDP (up)
    —
Raffreddamento
  • Cooler-Type
    Air cooling
  • Fan-Type
    Axial
  • Ventilatore 1
    1 x 100 mm
  • Ventilatore 2
    —
  • Noise (Idle)
    —
  • Noise (Load)
    —
Connettività
  • DisplayPort Ports
    1 × DisplayPort 1.4
  • Porte DVI
    1 × DVI
  • HDCP Version
    2.2
  • Porte HDMI
    1 × HDMI 2.0b
  • Max. Visualizzazioni
    3
  • PCIe Interface
    PCIe 3.0 x16
  • Power Connectors
    1 x 6-Pin
  • USB-C Ports
    —
  • VGA Ports
    —
Featureset
  • DirectX
    12_1
  • DLSS / FSR
    No
  • LED
    No LED lighting
  • Risoluzione massima
    3840 × 2160
  • Raytracing
    No
Codec video supportati
  • AV1
    No
  • h264
    Decode / Encode
  • h265 / HEVC
    Decode / Encode
  • VP8
    Decode
  • VP9
    Decode
Dimensioni
  • Altezza
    122 mm
  • Lunghezza
    168 mm
  • Slot Size
    2 PCIe-Slots
  • Weight
    —
  • Width
    40 mm
Dati aggiuntivi
  • Specifica
    data sheet
  • Launch Price (historical)
    —
  • Part Number
    NE6165SS18G1-166F
  • Process Technology
    12 nm
  • Data di rilascio
    Q4/2019
Posizioni in tutte le classifiche

Posizioni comuni Palit GeForce GTX 1650 SUPER StormX OC GPU in benchmark popolari, per un confronto con altri modelli.

  • FP32 Performance (Single-precision TFLOPS)
    2665 place
  • Battlefield 5
    2488 place
  • Shadow of the Tomb Raider
    2517 place
  • Crypto-Mining Ergo Hashrate (MH/s)
    2659 place
  • Crypto-Mining Ravencoin Hashrate (MH/s)
    2281 place

Benchmark (test)

Test di performance GPU

Published results: 31

Game frame rates

Each row uses one game, resolution, test suite and graphics mode.

Test and settingsPalit GeForce GTX 1650 SUPER StormX OC
Counter-Strike 2 / 1920x1080 / High / Native / RT off 182.4 FPS Base GPU test: GTX 1650 Super 4 GB, 100 W VRAM: 4 GBTest CPU: AMD Ryzen 9 7900System RAM: 32 GB DDR5-5200CL38OS: Windows 11Rendering: Native (no FSR/DLSS)Driver: 551.23
Cyberpunk 2077 / 1920x1080 / High / Native / RT off 30.4 FPS Base GPU test: GTX 1650 Super 4 GB, 100 W VRAM: 4 GBTest CPU: AMD Ryzen 9 7900System RAM: 32 GB DDR5-5200CL38OS: Windows 11Rendering: Native (no FSR/DLSS)Game build: Phantom Liberty / Patch 2.11Driver: 551.23
Diablo IV / 1920x1080 / Medium / Native / RT off 99.4 FPS Base GPU test: GTX 1650 Super 4 GB, 100 W VRAM: 4 GBTest CPU: AMD Ryzen 9 7900System RAM: 32 GB DDR5-5200CL38OS: Windows 11Rendering: Native (no FSR/DLSS)Driver: 551.23
Dota 2 / 1920x1080 / Maximum / Native / RT off 161.5 FPS Base GPU test: GTX 1650 Super 4 GB, 100 W VRAM: 4 GBTest CPU: AMD Ryzen 9 7900System RAM: 32 GB DDR5-5200CL38OS: Windows 11Graphics API: DirectX 11Rendering: Native (no FSR/DLSS)Driver: 551.23
F1 23 / 1920x1080 / High / 16x AF / TAA + FidelityFX Sharpening / Native / RT off 85 FPS Base GPU test: GTX 1650 Super 4 GB, 100 W VRAM: 4 GBTest CPU: AMD Ryzen 9 7900System RAM: 32 GB DDR5-5200CL38OS: Windows 11Rendering: Native (no FSR/DLSS)Driver: 551.23
Baldur's Gate 3 / 1920x1080 / Ultra / Native / RT off 8.7 FPS Base GPU test: GTX 1650 Super 4 GB, 100 W VRAM: 4 GBTest CPU: AMD Ryzen 9 7900System RAM: 32 GB DDR5-5200CL38OS: Windows 11Graphics API: VulkanRendering: Native (no FSR/DLSS)Driver: 551.23
Ratchet & Clank / 1920x1080 / High / TAA / Native / RT off 31.3 FPS Base GPU test: GTX 1650 Super 4 GB, 100 W VRAM: 4 GBTest CPU: AMD Ryzen 9 7900System RAM: 32 GB DDR5-5200CL38OS: Windows 11Rendering: Native (no FSR/DLSS)Driver: 551.23
Gaming suite 2021 / Assassin's Creed Valhalla / 1920x1080 / Extrem-Hoch-Preset / Rendering unreported 16.5 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 12Driver: 461.40Resizable BAR: disabled
Gaming suite 2021 / Borderlands 3 / 1920x1080 / Badass-Preset / Rendering unreported 46.1 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 11Driver: 461.40Resizable BAR: disabled
Gaming suite 2021 / Call of Duty Black Ops Cold War / 1920x1080 / Maximale Grafikdetails, SSR Niedrig / Rendering unreported 40.5 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 12Driver: 461.40Resizable BAR: disabled
Gaming suite 2021 / Control / 1920x1080 / Hoch-Preset / Rendering unreported 37.2 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 11Driver: 461.40Resizable BAR: disabled
Gaming suite 2021 / Cyberpunk 2077 / 1920x1080 / Ultra-Preset / Rendering unreported 24.7 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 12Driver: 461.40Resizable BAR: disabled
More tests: 16
Test and settingsPalit GeForce GTX 1650 SUPER StormX OC
Gaming suite 2021 / Death Stranding / 1920x1080 / Sehr-Hoch-Preset / Rendering unreported 78.8 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 12Driver: 461.40Resizable BAR: disabled
Gaming suite 2021 / Dirt 5 / 1920x1080 / Ultrahoch-Preset / Rendering unreported 43.5 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 12Driver: 461.40Resizable BAR: disabled
Gaming suite 2021 / F1 2020 / 1920x1080 / Ultrahoch-Preset, ASSAO, SRT Schatten Ein / Rendering unreported 60.2 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 12Driver: 461.40Resizable BAR: disabled
Gaming suite 2021 / Gears 5 / 1920x1080 / Ultra-Preset, Animation Beste, Dynamische Schatten, Volumetrischer Nebel, Oberflächenreflexionen und Umgebungsverdeckung Wahnsinnig, SSGI Strahlen 32, kein VRS / Rendering unreported 32.9 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 12Driver: 461.40Resizable BAR: disabled
Gaming suite 2021 / Hitman 3 / 1920x1080 / Maximale Grafikdetails, kein VRS / Rendering unreported 64.4 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 12Driver: 461.40Resizable BAR: disabled
Gaming suite 2021 / Horizon Zero Dawn / 1920x1080 / Ultimative-Qualität-Preset / Rendering unreported 36.9 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 12Driver: 461.40Resizable BAR: disabled
Gaming suite 2021 / Mafia: Definitive Edition / 1920x1080 / Hoch-Preset / Rendering unreported 50 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 12Driver: 461.40Resizable BAR: disabled
Gaming suite 2021 / Serious Sam 4 / 1920x1080 / Ultra-Preset, maximierte GPU-Speed-Einstellungen / Rendering unreported 5.1 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: VulkanDriver: 461.40Resizable BAR: disabled
Gaming suite 2021 / Star Wars: Squadrons / 1920x1080 / 125 % Auflösung, Ultra-Preset, Umgebungsverdeckung Ultra / 125% / RT off 68.6 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 12Driver: 461.40Resizable BAR: disabled
Gaming suite 2021 / Watch Dogs: Legion / 1920x1080 / Ultra-Preset / Rendering unreported 20 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 5950XSystem RAM: 4 × 8 GB G.Skill TridentZ, DDR4-3600 16-16-16-32-1T, optimierte Sekundär-Timings, Single-RankOS: Windows 10 20H2Graphics API: DirectX 12Driver: 461.40Resizable BAR: disabled
Entry GPU suite 2022 / F1 2021 / 1920x1080 / Hoch-Preset / Rendering unreported 104.7 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: Intel Core i9-12900KSystem RAM: 32 GB DDR5-5400 40-40-40-84-2TOS: Windows 11 21H2Driver: 511.32
Entry GPU suite 2022 / Fortnite / 1920x1080 / Hoch-Preset, 100 % Auflösung / 100% / RT off 81.7 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: Intel Core i9-12900KSystem RAM: 32 GB DDR5-5400 40-40-40-84-2TOS: Windows 11 21H2Driver: 511.32
Entry GPU suite 2022 / Marvel's Guardians of the Galaxy / 1920x1080 / Hoch-Preset / Rendering unreported 48.2 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: Intel Core i9-12900KSystem RAM: 32 GB DDR5-5400 40-40-40-84-2TOS: Windows 11 21H2Driver: 511.32
Entry GPU suite 2022 / Rainbow Six: Siege / 1920x1080 / Ultra-Preset, AO SSBC+, HD-Texturen, 100 % Auflösung / 100% / RT off 101.5 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: Intel Core i9-12900KSystem RAM: 32 GB DDR5-5400 40-40-40-84-2TOS: Windows 11 21H2Driver: 511.32
Entry GPU suite 2022 / Resident Evil Village / 1920x1080 / Maximal-Preset / Rendering unreported 72.7 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: Intel Core i9-12900KSystem RAM: 32 GB DDR5-5400 40-40-40-84-2TOS: Windows 11 21H2Driver: 511.32
Entry GPU suite 2022 / The Witcher 3: Wild Hunt / 1920x1080 / Hoch-Preset, Hairworks „Aus“, maximale PP-Effekte / Rendering unreported 77.5 FPS Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: Intel Core i9-12900KSystem RAM: 32 GB DDR5-5400 40-40-40-84-2TOS: Windows 11 21H2Driver: 511.32

3DMark graphics tests

Each row is a separate graphics subtest. Scores are not game FPS.

Test and settingsPalit GeForce GTX 1650 SUPER StormX OC
3DMark Time Spy 4746 points Base GPU test: GTX 1650 Super 4 GB, 100 W VRAM: 4 GBTest CPU: AMD Ryzen 9 7900System RAM: 32 GB DDR5-5200CL38OS: Windows 11Driver: 551.23Application version unreported
3DMark – Time Spy — Graphics Score / DirectX 12 4621 points Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBTest CPU: AMD Ryzen 9 7950X3DOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported
3DMark – Steel Nomad — Steel Nomad Score / DirectX 12 576 points Base GPU test: Nvidia GeForce GTX 1650 Super VRAM: 4 GBOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported

A base GPU test is a reference for cards using that GPU and the same memory capacity. Board overclocking, cooling and power limits can change the result.

Confrontare i punteggi dei benchmark più diffusi Palit GeForce GTX 1650 SUPER StormX OC con altre schede grafiche per capire la reale velocità della GPU nell'elaborazione dei contenuti.

I test includono il lavoro con la virgola mobile, la creazione di modelli 3D, il mining di criptovalute.

These are saved results from the earlier catalog. Measurement dates and test configurations were not recorded. Models with no comparable results are omitted.

Recent models: test results with identified primary sources — Game frame rates

Archived results. The original measurement method and test conditions have not been verified.

FP32 Performance (Single-precision TFLOPS)
Benchmark FP32 è un calcolo in virgola mobile a 32 bit per la GPU che è richiesto per il gioco 3D.

Higher values are better in this metric.

4.53 TFLOPS
Palit GeForce GTX 1650 SUPER StormX OC
4.57 TFLOPS
4.57 TFLOPS
4.53 TFLOPS
Battlefield 5
Battlefield 5 è un gioco realistico, con un benchmark incorporato, molto adatto come test per le schede grafiche.

Higher values are better in this metric.

Shadow of the Tomb Raider
Shadow of the Tomb Raider ha un benchmark incorporato, basato sul motore Crystal Dynamics Foundation.

Higher values are better in this metric.

Crypto-Mining Ergo Hashrate (MH/s)
L'algoritmo Autolykos, su cui si basa la criptovaluta Ergo, permette non solo alle moderne GPU di essere utilizzate per il mining, ma anche alla passata generazione di GPU.

Higher values are better in this metric.

37 MH/s
Palit GeForce GTX 1650 SUPER StormX OC
40 MH/s
40 MH/s
37 MH/s
Crypto-Mining Ravencoin Hashrate (MH/s)
Hashrate mining della criptovaluta Ravencoin sull'algoritmo KawPoW è il più veloce sulle moderne schede video.

Higher values are better in this metric.

Sinonimi

Nearby models in the composite benchmark index.

These are saved results from the earlier catalog. Measurement dates and test configurations were not recorded. Models with no comparable results are omitted. Index 0–100: equal-weight mean of each score relative to the best saved score among models with both tests. Tests: Battlefield 5 + Shadow of the Tomb Raider. This index does not predict performance in every workload.

Recent models: test results with identified primary sources — Game frame rates

PNY GeForce GTX 1650 SUPER XLR8 GAMING OC PNY GeForce GTX 1650 SUPER XLR8 GAMING OC Vedi
ASUS Phoenix GeForce GTX 1650 SUPER ASUS Phoenix GeForce GTX 1650 SUPER Vedi
ASUS ROG Strix GeForce GTX 1650 SUPER ASUS ROG Strix GeForce GTX 1650 SUPER Vedi
ASUS TUF Gaming GeForce GTX 1650 SUPER ASUS TUF Gaming GeForce GTX 1650 SUPER Vedi
Palit GeForce GTX 1650 SUPER GP OC Palit GeForce GTX 1650 SUPER GP OC Vedi
Gainward GeForce GTX 1650 SUPER Pegasus OC Gainward GeForce GTX 1650 SUPER Pegasus OC Vedi
ASUS ROG Strix GeForce GTX 1650 SUPER Advanced ASUS ROG Strix GeForce GTX 1650 SUPER Advanced Vedi
ASUS Phoenix GeForce GTX 1650 SUPER OC ASUS Phoenix GeForce GTX 1650 SUPER OC Vedi

*

Base Clock is the base GPU frequency stated by the manufacturer for this model.

Boost Clock describes automatic frequency increases. Actual clock speed varies with workload, temperature and power limits; it is not a guarantee of manual overclocking.

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