What's the best choice GIGABYTE GeForce RTX 5080 GAMING OC 16G or NVIDIA GeForce RTX 5090? Which graphics card is faster?
Compare the available specifications of these models.
GIGABYTE GeForce RTX 5080 GAMING OC 16G Memory size 16 GB. Memory type GDDR7.
NVIDIA GeForce RTX 5090 has a base frequency of 2.01 GHz. Memory size 32 GB. Memory type GDDR7. Released in 2025-01-30.
Reasons to consider
Reasons to consider More memory
100% more memory
GIGABYTE GeForce RTX 5080 GAMING OC 16G
Comparison of basic technical data of graphics cards GIGABYTE GeForce RTX 5080 GAMING OC 16G and NVIDIA GeForce RTX 5090, chip, information processing units.
Video memory capacity, type, bus width and bandwidth describe different properties. These values alone do not determine graphics performance.
Published GPU clock frequencies describe different operating modes. Clock speed alone does not determine graphics performance.
Graphics card power limits and recommended system power supply describe different specifications.
Connectivity and connections.
Built-in support for video and image compression standards.
The difference in size, weight and slot of the compared devices
Shared tests with results for both models: 26
Each row is a separate graphics subtest. Scores are not game FPS.
| Test and settings | GIGABYTE GeForce RTX 5080 GAMING OC 16G | NVIDIA GeForce RTX 5090 | Result difference¹ |
|---|---|---|---|
| 3DMark – Steel Nomad — Steel Nomad Score / DirectX 12 | 8094 points Base GPU test: Nvidia GeForce RTX 5080 VRAM: 16 GBOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported | 14032 points Base GPU test: Nvidia GeForce RTX 5090 VRAM: 32 GBOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported | +73.4 % |
| 3DMark – Time Spy — Graphics Score / DirectX 12 | 31987 points Base GPU test: Nvidia GeForce RTX 5080 VRAM: 16 GBTest CPU: AMD Ryzen 9 7950X3DOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported | 47760 points Base GPU test: Nvidia GeForce RTX 5090 VRAM: 32 GBTest CPU: AMD Ryzen 9 7950X3DOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported | +49.3 % |
Each row uses one game, resolution, test suite and graphics mode.
| Test and settings | GIGABYTE GeForce RTX 5080 GAMING OC 16G | NVIDIA GeForce RTX 5090 | Result difference¹ |
|---|---|---|---|
| ComputerBase GPU suite 2026 / Alan Wake 2 / 2560x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT off | 93.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 138 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +47.8 % |
| ComputerBase GPU suite 2026 / Alan Wake 2 / 2560x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT on | 79.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 122.1 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +53.0 % |
| ComputerBase GPU suite 2026 / Alan Wake 2 / 3440x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT off | 80.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 120 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +49.3 % |
| ComputerBase GPU suite 2026 / Alan Wake 2 / 3440x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT on | 65.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 103.2 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +56.8 % |
| ComputerBase GPU suite 2026 / Alan Wake 2 / 3840x2160 / Maximale Grafikdetails / DLSS/FSR Quality / RT off | 64.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 96.3 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +49.1 % |
| ComputerBase GPU suite 2026 / Alan Wake 2 / 3840x2160 / Maximale Grafikdetails / DLSS/FSR Quality / RT on | 48 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 77.1 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +60.6 % |
| ComputerBase GPU suite 2026 / Anno 117 / 2560x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off | 112.2 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 150.7 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +34.3 % |
| ComputerBase GPU suite 2026 / Anno 117 / 2560x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on | 87.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 126.5 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +44.4 % |
| ComputerBase GPU suite 2026 / Anno 117 / 3440x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off | 96.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 133.2 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +38.2 % |
| ComputerBase GPU suite 2026 / Anno 117 / 3440x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on | 73.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 110.2 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +49.3 % |
| ComputerBase GPU suite 2026 / Anno 117 / 3840x2160 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off | 77.2 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 111.4 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +44.3 % |
| ComputerBase GPU suite 2026 / Anno 117 / 3840x2160 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on | 56.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 87.7 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +54.4 % |
| Test and settings | GIGABYTE GeForce RTX 5080 GAMING OC 16G | NVIDIA GeForce RTX 5090 | Result difference¹ |
|---|---|---|---|
| ComputerBase GPU suite 2026 / ARC Raiders / 2560x1440 / Episch-Preset / DLSS/FSR Native / RT off | 145.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21 | 194.8 FPS Rendering: DLSS 4.0 NativeDriver: 596.21 | +34.0 % |
| ComputerBase GPU suite 2026 / ARC Raiders / 2560x1440 / Episch-Preset / DLSS/FSR Native / RT on | 126.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21 | 169.9 FPS Rendering: DLSS 4.0 NativeDriver: 596.21 | +34.4 % |
| ComputerBase GPU suite 2026 / ARC Raiders / 3440x1440 / Episch-Preset / DLSS/FSR Native / RT off | 120.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21 | 168.2 FPS Rendering: DLSS 4.0 NativeDriver: 596.21 | +39.7 % |
| ComputerBase GPU suite 2026 / ARC Raiders / 3440x1440 / Episch-Preset / DLSS/FSR Native / RT on | 107 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21 | 150 FPS Rendering: DLSS 4.0 NativeDriver: 596.21 | +40.2 % |
| ComputerBase GPU suite 2026 / ARC Raiders / 3840x2160 / Episch-Preset / DLSS/FSR Native / RT off | 84.9 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21 | 126.7 FPS Rendering: DLSS 4.0 NativeDriver: 596.21 | +49.2 % |
| ComputerBase GPU suite 2026 / ARC Raiders / 3840x2160 / Episch-Preset / DLSS/FSR Native / RT on | 77.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21 | 113.5 FPS Rendering: DLSS 4.0 NativeDriver: 596.21 | +46.3 % |
| ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 2560x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off | 74.1 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 101.9 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +37.5 % |
| ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 2560x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on | 58.7 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 78 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +32.9 % |
| ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3440x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off | 76.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 99.3 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +29.6 % |
| ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3440x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on | 62.2 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 75.8 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +21.9 % |
| ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3840x2160 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off | 64.9 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 88.6 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +36.5 % |
| ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3840x2160 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on | 47.7 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21 | 64.9 FPS Rendering: DLSS 4.0 QualityDriver: 596.21 | +36.1 % |
¹ Difference of the second result relative to the first in that row. No percentage is calculated for different upscaling algorithms. This compares published results, not a universal performance index.
A base GPU test is a reference for cards using that GPU and the same memory capacity. Board overclocking, cooling and power limits can change the result.
These results have no shared test of both models with the same version and settings. They are shown separately without a percentage difference.
Published measurements are separate from the archived index. Incomplete conditions and unknown run counts do not support ranking positions or calculated performance differences.
| Model | Test | Result | Reported conditions |
|---|---|---|---|
| NVIDIA GeForce RTX 5090 | The Witcher 3: Wild Hunt - Remastered / 1440p / Ultra / Native | 173 FPS | Test CPU: AMD Ryzen 7 9800X3D System RAM: 32 GB DDR5-6000 Specific partner board and exact game build unreported. |
| NVIDIA GeForce RTX 5090 | The Witcher 3: Wild Hunt - Remastered / 4K / Ultra / Native | 107 FPS | Test CPU: AMD Ryzen 7 9800X3D System RAM: 32 GB DDR5-6000 Specific partner board and exact game build unreported. |
Results were obtained on the reported systems. Test versions and settings remain separate; incomplete conditions do not support calculated model performance differences.
| Model | Result | Reported conditions |
|---|---|---|
| NVIDIA GeForce RTX 5090 | 162871 points | System: 9800X3D, RTX 5090, 64 GB Graphics: 9800X3D, RTX 5090, 64 GB Source minimum runtime: 0 minutes. Exact test build and complete conditions are unreported; no ranking position. |