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GALAX GeForce GTX 1660 Ti White Mini (1-Click OC)
ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5

GALAX GeForce GTX 1660 Ti White Mini (1-Click OC) vs ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5. Specifications, performance, tests

Overall score
star star star star star
Released
Q1/2019
GALAX GeForce GTX 1660 Ti White Mini (1-Click OC)
GALAX GeForce GTX 1660 Ti White Mini (1-Click OC)
Released
Q1/2019
Overall score
star star star star star
ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5
ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5

Differences


Positions in all rankings
    • Higher clock speed
      1.530 GHz left arrow 1.500 GHz
      Around 2% better clock speed

    Positions in all rankings

      Specifications

      Complete list of technical specifications
      GALAX GeForce GTX 1660 Ti White Mini (1-Click OC) GALAX GeForce GTX 1660 Ti White Mini (1-Click OC)
      ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5
      GPU
      • Based on
        NVIDIA GeForce GTX 1660 Ti left arrow NVIDIA GeForce GTX 1660
      • GPU Chip
        TU116-400-A1 left arrow TU116-300-A1
      • Execution units
        24 left arrow 22
      • Shader
        1536 left arrow 1408
      • Render Output Units
        48 left arrow 48
      • Texture Units
        96 left arrow 88
      Memory
      • Memory Size
        6 GB left arrow 6 GB
      • Memory Type
        GDDR6 left arrow GDDR5
      • Memory Speed
        1.5 GHz left arrow 2 GHz
      • Memory Bandwith
        288 GB/s left arrow 192 GB/s
      • Memory Interface
        192 bit left arrow 192 bit
      Clock Speeds
      • Base Clock
        1.500 GHz left arrow 1.530 GHz
      • Boost Clock
        1.830 GHz+ 3 % left arrow 1.845 GHz+ 3 %
      • Avg (Game) Clock
        1.815 GHz left arrow
      • Overclocking
        Yes left arrow Yes
      Thermal Design
      • TDP
        120 W left arrow 120 W
      • TDP (up)
        -- left arrow --
      • Tjunction max
        -- left arrow --
      • PCIe-Power
        1 x 8-Pin left arrow 1 x 8-Pin
      Cooler & Fans
      • Fan-Type
        Axial left arrow Axial
      • Cooler-Type
        Air cooling left arrow Air cooling
      • Fan 1
        2 x 80 mm left arrow 2 x 90 mm
      • Noise (Idle)
        -- left arrow --
      • Fan 2
        -- left arrow --
      • Noise (Load)
        -- left arrow --
      Connectivity
      • Max. Displays
        3 left arrow 3
      • HDCP-Version
        2.2 left arrow 2.2
      • HDMI Ports
        1x HDMI v2.0b left arrow 1x HDMI v2.0b
      • DP Ports
        1x DP v1.4 left arrow 3x DP v1.4
      • DVI Ports
        1 left arrow --
      • VGA Ports
        -- left arrow --
      • USB-C Ports
        -- left arrow --
      Featureset
      • Max. resolution
        3840x2160 left arrow 3840x2160
      • DirectX
        12_1 left arrow 12_1
      • Raytracing
        No left arrow No
      • DLSS / FSR
        No left arrow No
      • LED
        No LED lighting left arrow No LED lighting
      Supported Video Codecs
      • h264
        Decode / Encode left arrow Decode / Encode
      • VP8
        Decode left arrow Decode
      • h265 / HEVC
        Decode / Encode left arrow Decode / Encode
      • VP9
        Decode left arrow Decode
      • AV1
        No left arrow No
      Dimensions
      • Length
        190 mm left arrow 210 mm
      • Height
        126 mm left arrow 119 mm
      • Width
        41 mm left arrow 41 mm
      • Width (Slots)
        2 PCIe-Slots left arrow 2 PCIe-Slots
      • Weight
        -- left arrow --
      Additional data
      • GPU Interface
        PCIe 3.0 x 16 left arrow PCIe 3.0 x 16
      • Release date
        Q1/2019 left arrow Q1/2019
      • Release price
        -- left arrow --
      • Structure size
        12 nm left arrow 12 nm
      • Part-no
        60IRL7DSZ9MN left arrow ZT-T16600D-10M
      • Documents
        data sheet left arrow data sheet

      Performance tests

      Real tests GPUs
      FP32 Performance (Single-precision TFLOPS)
      Benchmark FP32 is a 32-bit floating point calculation for the GPU which is required for 3D gaming
      Battlefield 5
      Battlefield 5 is a realistic game, with a built-in benchmark, very suitable as a test for graphics cards
      Shadow of the Tomb Raider
      Shadow of the Tomb Raider has a built-in benchmark, based on the Crystal Dynamics Foundation engine
      Crypto-Mining Ethereum Hashrate (MH/s)
      Ethash is an algorithm for mining Ethereum cryptocurrency that makes the most of the GPU
      Crypto-Mining Ergo Hashrate (MH/s)
      The Autolykos algorithm, on which Ergo cryptocurrency is based, allows not only modern GPUs to be used for mining, but also the past generation of GPUs
      Crypto-Mining Ravencoin Hashrate (MH/s)
      Hashrate mining Ravencoin cryptocurrency on the KawPoW algorithm is fastest on modern video cards
      Crypto-Mining Vertcoin Hashrate (MH/s)
      VertCoin cryptocurrency can be mined on both Nvidia and AMD and is interesting because it mines perfectly on old GPUs like GTX1050, R9 290 and even GTX970

      Latest comparisons