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Palit GeForce RTX 5080 GameRock 16GB
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Palit GeForce RTX 5080 GameRock 16GB

Cartão gráfico Palit GeForce RTX 5080 GameRock 16GB, especificações e padrões de referência

Uma visão geral detalhada da placa de vídeo Palit GeForce RTX 5080 GameRock 16GB, cuja data de produção começou em . Todas as especificações técnicas são apresentadas aqui, bem como os resultados de desempenho na forma de estimativas de benchmarks modernos. Iniciando a frequência do relógio 2295 MHz. A placa de vídeo suporta GDDR7 e contém 16 GB memória de vídeo na placa. O TDP é . Recomendamos a comparação da GPU com outros modelos no nosso website para determinar o melhor desempenho.

Especificações

Dados técnicos
GPU
  • Com base em
    NVIDIA GeForce RTX 5080
  • Board Manufacturer
    Palit
  • Board Model
    Palit GeForce RTX 5080 GameRock 16GB
  • Board SKU
    NE75080019T2-GB2030G
  • CUDA Cores
    10752
  • Chip GPU
    NVIDIA GeForce RTX 5080
Memória
  • Memory Bandwidth
    960 GB/s
  • Memory Bus
    256 bit
  • Memory Data Rate
    30 Gbps
  • Tamanho da memória
    16 GB
  • Tipo de memória
    GDDR7
Frequência do relógio
  • Frequência máxima
    2617 MHz
  • Graphics Clock
    2295 MHz
Consumo de energia
  • System Power Supply
    850 W (PSU recommendation)
  • Total Board Power
    360 W
Conectividade
  • DisplayPort Version
    DP2.1b x 3
  • HDMI Version
    HDMI 2.1b
  • PCIe Interface
    PCI-E 5.0
  • Power Connectors
    16-pin x1
Dimensões
  • Dimensões
    331.9 x 150 x 70.4 mm
  • Slot Size
    3.5 slot
Posições em todos os rankings

Posições comuns Palit GeForce RTX 5080 GameRock 16GB GPU em referências populares, para comparação com outros modelos.

No data

Benchmarks

Testes de desempenho GPU

Published results: 26

Game frame rates

Each row uses one game, resolution, test suite and graphics mode.

Test and settingsPalit GeForce RTX 5080 GameRock 16GB
ComputerBase GPU suite 2026 / Alan Wake 2 / 2560x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 93.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 2560x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 79.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3440x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 80.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3440x1440 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 65.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3840x2160 / Maximale Grafikdetails / DLSS/FSR Quality / RT off 64.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Alan Wake 2 / 3840x2160 / Maximale Grafikdetails / DLSS/FSR Quality / RT on 48 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 2560x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 112.2 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 2560x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 87.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3440x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 96.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3440x1440 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 73.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3840x2160 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT off 77.2 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Anno 117 / 3840x2160 / Ultra-Hoch-Preset / DLSS/FSR Quality / RT on 56.8 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
More tests: 12
Test and settingsPalit GeForce RTX 5080 GameRock 16GB
ComputerBase GPU suite 2026 / ARC Raiders / 2560x1440 / Episch-Preset / DLSS/FSR Native / RT off 145.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 2560x1440 / Episch-Preset / DLSS/FSR Native / RT on 126.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3440x1440 / Episch-Preset / DLSS/FSR Native / RT off 120.4 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3440x1440 / Episch-Preset / DLSS/FSR Native / RT on 107 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3840x2160 / Episch-Preset / DLSS/FSR Native / RT off 84.9 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / ARC Raiders / 3840x2160 / Episch-Preset / DLSS/FSR Native / RT on 77.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 NativeDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 2560x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 74.1 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 2560x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 58.7 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3440x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 76.6 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3440x1440 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 62.2 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3840x2160 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT off 64.9 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21
ComputerBase GPU suite 2026 / Assassin's Creed Shadows / 3840x2160 / Extrem-Hoch-Preset / DLSS/FSR Quality / RT on 47.7 FPS Base GPU test: NVIDIA GeForce RTX 5080 Rendering: DLSS 4.0 QualityDriver: 596.21

3DMark graphics tests

Each row is a separate graphics subtest. Scores are not game FPS.

Test and settingsPalit GeForce RTX 5080 GameRock 16GB
3DMark – Time Spy — Graphics Score / DirectX 12 31987 points Base GPU test: Nvidia GeForce RTX 5080 VRAM: 16 GBTest CPU: AMD Ryzen 9 7950X3DOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported
3DMark – Steel Nomad — Steel Nomad Score / DirectX 12 8094 points Base GPU test: Nvidia GeForce RTX 5080 VRAM: 16 GBOS: Windows 11Graphics API: DirectX 12HVCI: enabledApplication version unreported

A base GPU test is a reference for cards using that GPU and the same memory capacity. Board overclocking, cooling and power limits can change the result.

Comparable benchmark results are required to suggest performance alternatives.

*

Base Clock is the base GPU frequency stated by the manufacturer for this model.

Boost Clock describes automatic frequency increases. Actual clock speed varies with workload, temperature and power limits; it is not a guarantee of manual overclocking.

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Palit GeForce RTX 5080 GameRock 16GB

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